Listen to this video. You will hear that the first recording sounds like the band is playing together, and grooving off each other. While the second recording sounds discombobulated and sounds like the band hates each other. This is because the first recording has groove tracks controlling the timing! You’ll also notice that in the first recording, the drummer is following the rhythm of the lead guitar.
Now listen to this video.
First you will hear a recorded MIDI drum section that is not loop ready. Then you will hear the same MIDI loop that has been quantized and adjusted to be loop ready.
Second, you will hear multiple audio regions looped that are defiantly not loop ready. Now you will hear the same audio clips but, after joining the tracks, and manually adjusting positions of the sounds, the audio region is loop ready, and sounds very clean.
Finally, You will hear a mock progression of recording a multi pass drum beat. When recording a multi pass drum beat, you simply cycle the area, and add one sound at a time to the beat. This is a mock progression of how that would sound.
This Photo show how I can work with and adjust the tempo of a track. You can see that this track starts off at 80 bpm, quickly moves to 120 bpm, quickly drops back to 80 bpm and finally gradually declines to 65 bpm at the end of the track.
As you can see by the above pictures, I can add regions to the Loop library! One of these is a MIDI section (SoCal Beat), and the other is an Arpeggiated drum machine beat (Boutique 808 GB).
This photo shows that I know how to record arpeggiated drum machine beats. The drum Botique 808 GB is all set up with an arpeggiated setting already on (Arpeggiator menu is open in bottom left) and there is already a two bar cycle set. The only thing I would need to do to record an arpeggiated drum beat now open up musical typing, hit record, and hold a couple keys!
- Meter – Accent on a certain beat of the song (Heartbeat)
- Pacing – Stride of the song
- Tempo – Beats per minute
- Beat – rhythmic unit in a recording
- Hip Hop – Rap with an Electronic backing
- Out of the Pocket – not grooving together
- Quantize – moving imperfections of notes to set beats
- Single Take – One and done
- Multipass Recording – when one and done doesn’t fly
- Overdub – Adding more tracks
- C1 Octave Range – middle range of piano
- Cowbell – popular sound used in songs
- Drum Kit – set of drums
- Kick Drum – lowest sound on a kit
- Snare Drum – rattle sound to a tom drum
- Drum Machine (808) – Popular Drum machine, great low end
- Loop – sound that repeats seamlessly
- Arpeggiation – playing notes of a chord one by one
- Sound Effects – adding in a non musical sound to a compisition
- One Shot Sound – a single sound